YOUR DAILY ADVENTURE
The Texture Artist creates, modifies, and organizes next-gen photo-realistic textures of the game. You will work closely with the Art Director, Lead, Modeler and Technical Director to achieve the desired visuals.
WHAT YOU WILL DO
The main tasks of a texture artist will be to:
- Follow a project’s artistic direction set by the Art Director/Lead when creating textures
- Adhere to specific texturing pipelines and adapt to constraints needed for texture creation
- Produce all textures needed (Normal map, spec, diffuse etc) for game production, which includes tiling textures, and object based textures.
- Be proactive and work closely with modelers/lighting artists to adapt textures to their needs & constraints
- Learn to use good judgement to know when and how to optimize textures
- Familiarity with the tools needed with handling textures and follow/maintain the setup structure in engine